DustyEngine::MoveInterpolatedTask Class Reference

MoveInterpolatedTask builds off of VectorInterpolatedTask to move a scenenode from one point to another in a certain amount of time. More...

#include <dustymoveinterpolatedtask.h>

Inheritance diagram for DustyEngine::MoveInterpolatedTask:

DustyEngine::VectorInterpolatedTask DustyEngine::NodeAffector DustyEngine::InterpolatedTask DustyEngine::DummyTask DustyEngine::Task DustyEngine::WaypointMoveInterpolatedTask List of all members.

Public Member Functions

 MoveInterpolatedTask ()
virtual ~MoveInterpolatedTask ()
void OnUpdate ()
 OnUpdate() is called by the TaskTree when the time has come to execute the task's code.

Detailed Description

MoveInterpolatedTask builds off of VectorInterpolatedTask to move a scenenode from one point to another in a certain amount of time.

Definition at line 12 of file dustymoveinterpolatedtask.h.


Constructor & Destructor Documentation

DustyEngine::MoveInterpolatedTask::MoveInterpolatedTask  ) 
 

virtual DustyEngine::MoveInterpolatedTask::~MoveInterpolatedTask  )  [virtual]
 


Member Function Documentation

void DustyEngine::MoveInterpolatedTask::OnUpdate  )  [virtual]
 

OnUpdate() is called by the TaskTree when the time has come to execute the task's code.

OnUpdate is typically the most important function. OnUpdate is only called when enough time has passed or every frame, depending upon what the priority of the task is. If you want code to execute on a time-based basis, put that code here and add the task to the tree.

Reimplemented from DustyEngine::VectorInterpolatedTask.

Reimplemented in DustyEngine::WaypointMoveInterpolatedTask.


The documentation for this class was generated from the following file:
Generated on Fri Jan 27 17:32:00 2006 for Dusty Engine by  doxygen 1.4.6-NO